Sunday, 15 May 2011

BHP Worlds

A short follow up to the last post.   The BHP (Brutal Horse Power) worlds are now rendering in Open GL on Windows.   A nice piece of work by Mr Piper far far away :-)   I'm hoping we'll get some nice high quality screen-shots of BHP on the BB XM in the near future (using a software renderer for now of course), although plenty of code still needs writing for that to happen...

BHP Track 3 in Open GL on Windows